life has proceeded apace. proper exploration another time, but for now suffice it to say that (1) the Damoclean Chairship, (2) an unexpected move at the height of Housing Madness TM, (3) a new and similarly unanticipated lec+lab prep, and (4) my venerable old laptop hard-bricking have rather slowed things down. there was work! i present evidence:
my brother completed the third and final panel of the absurdist "Spooky Basement" tryptich, which is our shout into the void of this rapidly falling-apart world. i am immensely proud of him. it was a fun challenge and i'm pretty happy with how it turned out, although we'll probably never finish the original plan for the back cover with some additional mockup pixel art.
dense action on this one, from the overt NES Black Box theme to thematic refs re: Abadox and other childhood staples. i'm mostly happy with the palette and organic/mech opposition... and i mean, i got to draw a planet with a butt. a delight! the Spooky Basement operation is closing up shop this year; I'll let the man himself explain why.
COVID hosed an awful lot, but one of the greatest stings is that I didn't get that chance to share the SB booth at a horror con to sell some of my own prints (which would also critically have, uh, required me to draw more. see above.). i wish that it could have been otherwise, but Dr Pangloss was an idiot and we live far away indeed from the best of all worlds.
so, a year ago Christmas, seeing that the truly brilliant SB enterprise was winding down, i made the following as Kid Bro's present: a remixed and enhanced ("Ultra Director's HD Remaster S-Rank Golden Bonanza F NFTs") remix of the SB1 cover art. fourteen months later, this is the last thing i've had time to do. i really like this piece, and am glad that it's been my quicksave point for now.
hey, maybe with this new [read: unexpected/mandatory purchase] rig, i can get off my butt and do something again.
let us see where this goes.
/.n [while listening to Haircuts for Men]